Choose a use-case to get started!
Typically, everyone is publishing and receiving each other’s audio and video.
Examples: doctor’s visits, group projects, team meetings, game nights, dinner parties, college courses, fitness classes
A small set of speakers or broadcasters and a comparatively large number of listeners or viewers.
Examples: esports events, talk shows and live podcasts, stand-up comedy, keynote speeches, DJ sets, auctions
Metaverse & Gaming
Your users or players are navigating a 2D or 3D space.
Examples: video games, virtual HQs, remote conferences, AR or VR
Remote operation of machines with cameras, microphones, and/or other sensors.
Examples: drones, warehouse robots, semi-autonomous vehicles
Don’t see your use-case?